FULLSCREEN RECOMMENDED

CONTROLS

  • WASD to move
  • 1,2,3,4,5 to choose d4, d6, d8, d12, d20 dice, respectively
  • LMB to throw the selected dice
  • Dice deal damage on impact equal to what they roll. In addition, they have additional effects based on its element,

ELEMENTS

Effects other than Fire don't stack.

Fire

  • Explodes on impact, applying a damage over time to all nearby enemies. Radius and damage per tick increases based on roll. Stacks.

Earth

  • Pushes enemies back, dealing the same damage to enemies they pass through. Knock back force increases based on roll. 

Air

  • Creates a zone around the enemy that doubles your movement speed.  Radius increases based on roll. Lingers after target dies. 

Astral

  • Creates a zone around the enemy that doubles their damage taken from all sources.  Radius increases based on roll. Lingers after target dies. 

Water

  • Applies a slow to all enemies in a radius. Radius increases based on roll.

Music: Thermal by Context Sensitive

https://www.youtube.com/channel/UCT1ZkP03V18LmOj8zbyP-Dw?

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